Darth Traya

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  • Note: With few exceptions, this article deliberately excludes information found outside of Knights of the Old Republic (KotOR) and its sequel Knights of the Old Republic II: The Sith Lords (KotOR2).

Darth Traya, also known as Kreia, is a fictional Sith developed by Obsidian Entertainment for the role-playing game Star Wars: Knights of the Old Republic II: The Sith Lords. She was a Jedi historian and Revan's first teacher. She recognized the limits Jedi teachings and sought to explore its "contrast", presumably the teachings of the Sith. As a historian (i.e. explorer of patterns), Kreia tends to have a realist prospective on the shaping of events and cultures.

Atris and other Jedi blamed Kreia for Revan's actions and exiled her from the Jedi Order. She joined Revan and his war against the Mandalorians. Kreia fought in the Battle of Malachor V, and the Jedi mistakenly believed that she died in it. Since Revan used the battle to weed down disloyal and undesirable elements from his army, it is possible that Revan betrayed and sought to dispose of Kreia, resulting in Kreia incorporating betrayal into her identity and becoming Darth Traya. She later claimed that the battle made her stronger.

Darth Traya took two fellow Malachor V survivors – and wounds in the Force – as her apprentices, and these apprentices become Darth Sion and Darth Nihilus. After the destruction of the Star Forge and the Sith Civil War on Korriban, the three of them ruled Trayus Academy on Malachor V and the other remnants of Revan's Sith as a triumvirate. Nevertheless, the Sith Triumvirs shared little in common besides their hatred for the Jedi, and the triumvirate eventually fell apart. Together, Sion and Nihilus challenged and defeated Traya and then striped her for his connection to the Force. Sion and Nihilus then used stealth, assassination, life-draining capabilities, and quick retreats to wage an effective "shadow war" against the Jedi.

Robbed of power, Traya grew to despise the Force, particularly the will it seemingly had and the destinies it provided. Traya sought out a new wound in the Force and found it in the Jedi Exile (the player). Seeing the former triumvirs as threats to the galaxy, Traya manipulated the Exile into slaying Nihilus and Sion in combat. She also had the Exile defeat Atris – a nascent second Darth Traya. Once the Exile defeated Nihilus, Sion, and Atris, Traya sought to use the Exile to generate a echo powerful enough to disconnect all life from the Force, killing many and leaving survivors that would resemble the Exile.

The Exile defeated Traya, and before dying, Kreia peered into the future and revealed the consequences of the Exile's actions. She also told the Exile about the True Sith and Revan's fight against those Sith, offering the Exile a new adventure and mission in life.

Some fans of the game theorize that Darth Traya was once Arren Kae.

Quotes[edit]

Kreia

I was a historian once, gathering the relics of the Jedi, learning the ancient mysteries. Always, there were more questions.

One quickly learns that the Jedi code does not give all the answers. If you are to truly understand, then you will need the contrast, not adherence to a single idea.

That is why Atris and the others blamed me, sentenced me. They believed me responsible for Revan's fall.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

[…] Atris' path is one I walked long ago, and it is a chapter of my life that has been read and closed.

She has taken the first steps, I think – we shall see. Surely you felt the righteous anger, the spoken judgments, the lack of forgiveness.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Know that there was once a Darth Traya. And that she cast aside that role, was exiled, and found a new purpose.

But there must always be a Darth Traya, one that holds the knowledge of betrayal.

Who has been betrayed in their heart, and will betray in turn.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Everyone is made up of events in their past, and it forms walls around one's spirit, or breaks such walls down. The mind makes some powerless – and gives strength to others.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

A culture's teachings, and most importantly, the nature of its people, achieve definition in conflict. They find themselves… or find themselves lacking.

Too long did the Republic remain unchallenged. It is a stagnant beast that labors for breath… and has for centuries.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Do you know why those we meet display such weakness?

As I said, their lives are static, untested. It is only through interaction, through decision and choice, through confrontation, physical or mental, that the Force can grow within you.

[…] [P]ower does not build without such struggle.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

From such small things, from such critical points, the universe and its masses may be moved… that is why you must be careful in all that you do, and in every choice you make.

Aiding them gives you strength by taking on their challenges but weakens them.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

It is conflict that strengthens us… and isolation that weakens us, erodes us.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

If you seek to aid everyone that suffers in the galaxy, you will only weaken yourself… and weaken them.

It is the internal struggles, when fought and won on their own, that yield the strongest rewards. You stole that struggle from them, cheapened it.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Why did you do such a thing? Such kindnesses will mean nothing, his path is set. Giving him what he has not earned is like pouring sand into his hands.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Even an act of kindness can have more severe repercussions than you know or can see.

By giving him something he has not earned, perhaps all you have helped him become is a target.

Seeing another elevated often brings the eyes of others who suffer.

And perhaps in the end, all you have wrought is more pain.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Cruelty leads to suffering. And when one suffers, it is the way of life to spread suffering.

The suffering within builds, until its sound is all one hears.

And when kindness is offered, it is punished.

And a greater darkness is served.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

Healing is manipulation, and if you do not realize it yet, then you will discover that an act of healing depends largely on your perceptive.

Manipulation is done through propelling events… or selected ones… into motion. It is done through teaching, through example, and through conviction.

And the greatest of victories are not manipulations at all, but simply awakening others… to the truth of what you believe. Of hearing it echoed around you, in life.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

To be united by hatred is a fragile alliance at best.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

It is said that the Force has a will. it has a destiny for us all.

I wield it, but it uses us all, and that is abhorrent to me.

Because I hate the Force. I hate that it seems to have a will, that it would control us to archive some measure of balance, when countless lives are lost.

But in you [the Jedi Exile]… I see the potential to see the Force die, to turn away from its will. And that is what pleases me.

You are beautiful to me, exile. A dead spot in the Force, an emptiness in which its will might be denied.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

I never destroyed Atris – she had destroyed herself. I merely stripped away the illusion, and brought her truth. Her teachings could not be allowed to continue.

And like Malachor, she was a part of your [the Jedi Exile's] past, unresolved. She needed to be something you could confront – and defeat, one last time.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords
Kreia

I used you to keep the Lords of the Sith from condemning the galaxy to death with their power unchecked.

I used you to lure them to Telos, where they could be, at last, fought and killed.

I used you to reveal Atris' corruption, so that her teachings could be ended before they began.

I used you to gather the Jedi so they could be destroyed.

And I used use to make those who wounded me reveal themselves, so they could be killed by the Republic.

— Kreia, in Star Wars: Knights of the Old Republic II: The Sith Lords

Related musings[edit]

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